IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles

Designing the perfect digital tools and useful applications that end-users will want to embrace is the design world's new holy grail. We present the work and observations of 9 prestigious practitioners of this most cutting-edge end of the design field to show us how interaction design can be as functional as it is fun to use – and to discuss the challenges that it offers, as well as to predict some of the future paths it may take.


Contents:

Motion Gallery: Hand-drawn
Interactive Design: Perfecting those Air to Surface Missiles
Creative Country: South Korea
Branding: MoMA
Pick of the Month

Specifications:

104 pages
6 varying paper stocks
4C process + spot UV + vanish
112 minutes DVD Video included


Interactive Design Issue

Redefining the term "user-friendly"

Design usually has one of two goals, often both: to be aesthetically pleasing to a viewer and to "sell" whatever brought it into being, be that an actual product, a brand, an identity or an idea. Interaction design lives or dies through recipients' responses to it. If as result of seeing it, the viewer cannot or does not want to "inter-act" with it, then the design quite clearly hasn't worked.

As one practitioner noted: "We need to be able to tap into audiences' minds in order to build intuitive designs that help enhance their lives and extend the way they interact – this is really what interaction design is about, it's about building experiences for people."

Featuring:

Jean-Christophe Naour | Josh Nimoy | Multitouch Barcelona | Nation | Snibbe Interactive | Sword & Sworcery | ToDo | Trafik | YesYesNo

IdN v19n5: Interactive Design p14-15

IdN v19n5: Interactive Design p14-15

IdN v19n5: Interactive Design p16-17

IdN v19n5: Interactive Design p16-17

IdN v19n5: Interactive Design p20-21

IdN v19n5: Interactive Design p20-21

IdN v19n5: Interactive Design p22-23

IdN v19n5: Interactive Design p22-23

IdN v19n5: Interactive Design p30-31

IdN v19n5: Interactive Design p30-31

IdN v19n5: Interactive Design p32-33

IdN v19n5: Interactive Design p32-33

IdN v19n5: Interactive Design p44

IdN v19n5: Interactive Design p44


Motion Gallery: Hand-Drawn

Hand-drawing adds magic to the digital environment

More and more motion-makers are having recourse to this most basic form of art to bring a certain special "something" to their movies. This time-consuming technique has now been done away with by digital technology. But traditional drawing ability still plays a vital role in computer animation. Here are 23 beautifully executed examples from 21 of the world's most talented exponents of combining traditional techniques with digital means.

IdN v19n5: Interactive Design p6-7

IdN v19n5: Interactive Design p6-7

IdN v19n5: Interactive Design p8-9

IdN v19n5: Interactive Design p8-9

IdN v19n5: Interactive Design p12

IdN v19n5: Interactive Design p12


Creative Country: South Korea

Transition from chaos: emerging as a world power

The modern Republic of Korea has come a long way in the half-century or so that has passed since a brutal civil war left the country on its knees. Political stability has engendered a technological powerhouse that leads the world in many sectors – and a design scene that is among the most vibrant in Asia. Find out what it's like to live and work in it from six of the best contemporary creatives – their challenges, their dreams, their everyday experiences. And be astounded at the innovative work they are producing.

Featuring:

Hyesu Lee | Sakiroo | Studio Dumbar | Sulki and Min | Workroom | Yoonhyup Kim

IdN v19n5: Interactive Design p45

IdN v19n5: Interactive Design p45

IdN v19n5: Interactive Design p48-49

IdN v19n5: Interactive Design p48-49

IdN v19n5: Interactive Design p54-55

IdN v19n5: Interactive Design p54-55

IdN v19n5: Interactive Design p60-61

IdN v19n5: Interactive Design p60-61

IdN v19n5: Interactive Design p64-65

IdN v19n5: Interactive Design p64-65


Branding: MoMA

Challenge of selling sole client who "sells" world's finest art

Situated in the heart of New York's Manhattan, the Museum of Modern Art has been an iconic representative of the best of contemporary art and crafts for more than half a century. Surely, it sells itself? Well no, keeping a global public interested in and enthusiastic about what it has to offer – both its permanent collections and its ever-changing exhibitions – is a constant challenge for its highly professional in-house design team. The one rule they are urged to observe is "Don't try to compete with the art – let it speak for itself".

Featuring:

MoMA Design Studio

IdN v19n5: Interactive Design p69

IdN v19n5: Interactive Design p69

IdN v19n5: Interactive Design p70-71

IdN v19n5: Interactive Design p70-71

IdN v19n5: Interactive Design p74-75

IdN v19n5: Interactive Design p74-75


Regulars: POTM

Pick of the Month

IdN v19n5: Interactive Design p92-93

IdN v19n5: Interactive Design p92-93

IdN v19n5: Interactive Design p96-97

IdN v19n5: Interactive Design p96-97

IdN v19n5: Interactive Design p100-101

IdN v19n5: Interactive Design p100-101

Spacelessness – Julian Lee Photographic Scholarship – Hong Kong

Spacelessness – Julian Lee Photographic Scholarship – Hong Kong

Supported by Julian Lee Photographic Scholarship, "Spacelessness" is a joint exhibition that features works by three photography artists, Max Chan, Leung Wing Yee and Garret Lai. With their strong desire to grow their photographic knowledge and artistic skills, three awardees are going to present three different projects inspired from daily life, express their infinite imagination and art experiences to the audience.

Juan Díaz-Faes – Carlos Jean 'I don't Wanna Die' (3:36)

Juan Díaz-Faes – Carlos Jean 'I don't Wanna Die' (3:36)

Clip for Spanish Singer Carlos Jean

Daniel Coutinho – Reel 2015 (1:14)

Daniel Coutinho – Reel 2015 (1:14)

Montage of the best projects

Black & White Project Space presents Anastasia Ax 'The World As Of Yesterday' – Brooklyn, New York, USA

Black & White Project Space presents Anastasia Ax 'The World As Of Yesterday' – Brooklyn, New York, USA

Black & White Project Space is excited to present New York City premiere of the award winning performance The World As Of Yesterday by the Swedish artist Anastasia Ax, one of the most innovative installation and performance artists working today. In The World As Of Yesterday, Anastasia uses her body and black ink to stage a live intervention with compressed shredded paper bales.

Brussels Art Days 2015 – Brussels, Belgium

Brussels Art Days 2015 – Brussels, Belgium

Brussels gallery weekend was launched in 2008 and immediately became a key moment in Brussels yearly contemporary art life. Year after year, the organization grew, together with the amount of galleries taking part and the quality of the program and activities scheduled during the weekend. Brussels Art Days also brought to the city a stronger international audience of art lovers and profesionnals to position Brussels as an active and dynamic part of contemporary art world and network.

Foam presents 'Magnum Contact Sheets' – Amsterdam, Netherlands

Foam presents 'Magnum Contact Sheets' – Amsterdam, Netherlands

Magnum Contact Sheets shows the magic surrounding the all-encompassing ‘decisive moment’ and how iconic images come to exist. This exhibition offers insight into the working methods of the world’s most famed journalistic photographers, by looking at their original contact sheets. The exhibition consists of more than 100 contact sheets and offers a chronological overview of outstanding historical moments from the 1930s to 2010. Work can be seen by renowned photographers such as Robert Capa, Henri Cartier-Bresson, David ‘Chim’ Seymour, Eve Arnold, Elliott Erwitt, Martin Parr, Jim Goldberg, Susan Meiselas, Trent Parke, Paolo Pellegrin and Alec Soth.

VOLUME 2015 | Another Art Book Fair – Sydney, Australia

VOLUME 2015 | Another Art Book Fair – Sydney, Australia

Artspace in partnership with Perimeter Books (Melbourne) and Printed Matter, Inc. (New York) are pleased to announce the exhibitors for the inaugural VOLUME 2015 | Another Art Book Fair. The first iteration of this biennial fair includes a diverse range of artists, designers, publishers and arts institutions, each exhibiting independently produced, artist-led publications and related materials that are responsive, discursive, irreverent, and that function as creative and politically engaged modes of communication.

Quattrolinee transform drops and shapes in Watercube – Torino, Italy

Quattrolinee transform drops and shapes in Watercube – Torino, Italy

Established in early 2012, Quattrolinee was born as a group of eclectic designers who experiment in various fields of visual art: from graphic design to architecture to design. They were recently challenged to a rebrand exercise for Watercube Fountain in which the job was to combine creativity and engineering required in water control to give shape to the unpredictable.

Rob Draper – Worcestershire, UK

Rob Draper – Worcestershire, UK

Rob hopes his embellishments will bring a surprised smile to the strangers’ faces rather than being discarded and bin-bound. When he is not pursuing this serendipitous hobby, Draper works as a freelance designer of lettering and type for brands and agencies worldwide.

Leica Fotografie International presents Bruce Gilden – American Made – Hamburg, Germany

Leica Fotografie International presents Bruce Gilden – American Made – Hamburg, Germany

Leica Fotografie International (LFI) presents 'American Made', an exhibition of pictures by the exceptional American photographer, Bruce Gilden. On display will be 6 brand new, large-format, nerciless yet spectacular colour photographs that Gilden took during his 40 day trip throughout the United States. They are part of the well-known Postcards from America Magnum project.