IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles
IdN v19n5: Interactive Design – Perfecting those Air to Surface Missiles

Designing the perfect digital tools and useful applications that end-users will want to embrace is the design world's new holy grail. We present the work and observations of 9 prestigious practitioners of this most cutting-edge end of the design field to show us how interaction design can be as functional as it is fun to use – and to discuss the challenges that it offers, as well as to predict some of the future paths it may take.


Contents:

Motion Gallery: Hand-drawn
Interactive Design: Perfecting those Air to Surface Missiles
Creative Country: South Korea
Branding: MoMA
Pick of the Month

Specifications:

104 pages
6 varying paper stocks
4C process + spot UV + vanish
112 minutes DVD Video included


Interactive Design Issue

Redefining the term "user-friendly"

Design usually has one of two goals, often both: to be aesthetically pleasing to a viewer and to "sell" whatever brought it into being, be that an actual product, a brand, an identity or an idea. Interaction design lives or dies through recipients' responses to it. If as result of seeing it, the viewer cannot or does not want to "inter-act" with it, then the design quite clearly hasn't worked.

As one practitioner noted: "We need to be able to tap into audiences' minds in order to build intuitive designs that help enhance their lives and extend the way they interact – this is really what interaction design is about, it's about building experiences for people."

Featuring:

Jean-Christophe Naour | Josh Nimoy | Multitouch Barcelona | Nation | Snibbe Interactive | Sword & Sworcery | ToDo | Trafik | YesYesNo

IdN v19n5: Interactive Design p14-15

IdN v19n5: Interactive Design p14-15

IdN v19n5: Interactive Design p16-17

IdN v19n5: Interactive Design p16-17

IdN v19n5: Interactive Design p20-21

IdN v19n5: Interactive Design p20-21

IdN v19n5: Interactive Design p22-23

IdN v19n5: Interactive Design p22-23

IdN v19n5: Interactive Design p30-31

IdN v19n5: Interactive Design p30-31

IdN v19n5: Interactive Design p32-33

IdN v19n5: Interactive Design p32-33

IdN v19n5: Interactive Design p44

IdN v19n5: Interactive Design p44


Motion Gallery: Hand-Drawn

Hand-drawing adds magic to the digital environment

More and more motion-makers are having recourse to this most basic form of art to bring a certain special "something" to their movies. This time-consuming technique has now been done away with by digital technology. But traditional drawing ability still plays a vital role in computer animation. Here are 23 beautifully executed examples from 21 of the world's most talented exponents of combining traditional techniques with digital means.

IdN v19n5: Interactive Design p6-7

IdN v19n5: Interactive Design p6-7

IdN v19n5: Interactive Design p8-9

IdN v19n5: Interactive Design p8-9

IdN v19n5: Interactive Design p12

IdN v19n5: Interactive Design p12


Creative Country: South Korea

Transition from chaos: emerging as a world power

The modern Republic of Korea has come a long way in the half-century or so that has passed since a brutal civil war left the country on its knees. Political stability has engendered a technological powerhouse that leads the world in many sectors – and a design scene that is among the most vibrant in Asia. Find out what it's like to live and work in it from six of the best contemporary creatives – their challenges, their dreams, their everyday experiences. And be astounded at the innovative work they are producing.

Featuring:

Hyesu Lee | Sakiroo | Studio Dumbar | Sulki and Min | Workroom | Yoonhyup Kim

IdN v19n5: Interactive Design p45

IdN v19n5: Interactive Design p45

IdN v19n5: Interactive Design p48-49

IdN v19n5: Interactive Design p48-49

IdN v19n5: Interactive Design p54-55

IdN v19n5: Interactive Design p54-55

IdN v19n5: Interactive Design p60-61

IdN v19n5: Interactive Design p60-61

IdN v19n5: Interactive Design p64-65

IdN v19n5: Interactive Design p64-65


Branding: MoMA

Challenge of selling sole client who "sells" world's finest art

Situated in the heart of New York's Manhattan, the Museum of Modern Art has been an iconic representative of the best of contemporary art and crafts for more than half a century. Surely, it sells itself? Well no, keeping a global public interested in and enthusiastic about what it has to offer – both its permanent collections and its ever-changing exhibitions – is a constant challenge for its highly professional in-house design team. The one rule they are urged to observe is "Don't try to compete with the art – let it speak for itself".

Featuring:

MoMA Design Studio

IdN v19n5: Interactive Design p69

IdN v19n5: Interactive Design p69

IdN v19n5: Interactive Design p70-71

IdN v19n5: Interactive Design p70-71

IdN v19n5: Interactive Design p74-75

IdN v19n5: Interactive Design p74-75


Regulars: POTM

Pick of the Month

IdN v19n5: Interactive Design p92-93

IdN v19n5: Interactive Design p92-93

IdN v19n5: Interactive Design p96-97

IdN v19n5: Interactive Design p96-97

IdN v19n5: Interactive Design p100-101

IdN v19n5: Interactive Design p100-101

Animal Logic – 360-degree Data Arena (4:11)

Animal Logic – 360-degree Data Arena (4:11)

Collaboration with UTS to push the boundaries of digital storytelling to new limits.

FTAV – A Big Data Visualisation Project by Sebastian Sadowski in collaboration with the Bertelsmann Foundation – Berlin, Germany

FTAV – A Big Data Visualisation Project by Sebastian Sadowski in collaboration with the Bertelsmann Foundation – Berlin, Germany

FTAV is (ftavis.com) is a tool to make the complexity of the world’s trade agreements visible, accessible and understandable. The project visualizes for the first time 789 trade agreements from 205 countries over the last 66 years and provides how deep the agreements are. FTAV has already been nominated for the German Design Award 2016!

SZ Chapel MMXV by Saul Zanolari – Bern, Switzerland

SZ Chapel MMXV by Saul Zanolari – Bern, Switzerland

SZ Chapel MMXV, measuring 36x12 meters, is a digital fresco made by Saul Zanolari. It's on scale 1:1 with the Michelangelo's Sistine Chapel. It has been more than one year that Saul Zanolari has been working on a new vision of the Sistine Chapel using Michelangelo as inspiration. A work which intricately focuses on every minute detail even those which many would describe as insignificant.

SND – A clothing brand created by Sneed – New York City, USA

SND – A clothing brand created by Sneed – New York City, USA

SND is a clothing brand created by Sneed – a stylist and costume designer. Tired of all the same boring silhouettes being offered, Sneed is dedicated to bring the details of the runway to the streets; adding a little more flair to one’s wardrobe. To what was started off as a menswear line – it has slowly progressed to unisex brand due to the demand by females. Offering a loose boxy fit with fun details, this brand can satisfy both genders. SND embodies life, love, music, pride, and philosophy. SND is not only a brand but a revolution for the street wear culture.

Milan van de Goor – Amsterdam, The Netherlands

Milan van de Goor – Amsterdam, The Netherlands

“In short, I see the Dutch design scene as experimental, driven and innovative. We embrace thinking in a creative and original way to approach design through experimentation. Also, in the interactive area, Dutch creatives create refreshing designs with a certain sobriety that benefits the user.”

Ji Lee – Word as Image (2:00)

Ji Lee – Word as Image (2:00)

Visualize the meaning of a word, using only the graphic elements of the letters forming the word, now there’s a book called “Word as Image” containing nearly 100 words.

Smider Sound Agency launches New Website! – Milan, Italy

Smider Sound Agency launches New Website! – Milan, Italy

Smider is a sound agency based in the heart of Milan. Founded by Guido Smider, the agency offers an unconventional flavour driven by a taste for experimental compositions mixed with the use of traditional instruments.

Kayan Kwok – A Poster Per Day For 365 Days – Hong Kong

Kayan Kwok – A Poster Per Day For 365 Days – Hong Kong

Kayan Kwok is an artist, illustrator and graphic designer based in Hong Kong. She has been on a project for the past year titled: “A poster per day for 365 days”. Vintage, retro, pin up, collage are the keywords for the works of Kayan Kwok. She is fascinated by American advertisments in the 1920-1960 – from which she draws inspirations from.

Bad Trip by Michael Arnold – London, UK

Bad Trip by Michael Arnold – London, UK

BAD TRIP is the name of a small site project of psychedelic illustrated gifs! Michael Arnold is a self-taught Illustrator, Animator and Designer working in the Editorial and Commercial industry. His work moves across different mediums whilst still retaining it’s slick, patterned and colourful feel.

Artilize – TALES – Taipei, Shanghai

Artilize – TALES – Taipei, Shanghai

”We deem our products as sophistication off springs from masterpieces; that they are a part of a long cultural continuum but are also fresh and fun”, say Tony Tseng, design director of TALES.